haibanerenmei app wip
Jan. 7th, 2016 03:29 pmPLAYER INFORMATION
Name: Ruka
Age: 18+
Contact:
rukafais
Current characters: none
CHARACTER INFORMATION
True name: Valkenhayn R. Hellsing
Given name: Mondlicht - "Moonlight" in German. His cocoon dream involves the sudden changing of the moon; his trial is in part about learning the proper 'cycles' for moving with others, and letting go.
Canon: Blazblue
Canonpoint: Chrono Phantasma, Ep 18: Beginning of the End - killed by Carl's counterattack with Nirvana instead of repelled
History: here onwards
Personality: NORMAL CHARACTERISATION
Valkenhayn is unerringly polite and courteous in his old age, the model of a gentlemanly butler. He prizes good manners and iron composure; he's dismayed to slip into the occasional outburst of temper when talking about someone he hates with a passion, even if what they've done and continue to do mean that nobody would blame him for it. He judges others by this same measure; though he's always polite and helpful, he tends to remark on it when he feels that others don't meet his same standard of elegance.
His distaste is somewhat linked to his actions in his youth; as one of the Immortal Breakers, a vigilante assigned to hunt down immortals who would cause trouble, he impatiently sought battle and stronger foes to pit his might against. Though his volcanic temper and palpable impatience has been balanced out by refinement and gentling, it's never gone away - it only bares its fangs at need, much like Valkenhayn himself. And he has gentled; he treats those who aren't enemies with refinement and those who are young with kindness, a far cry from his Breaker days.
Despite being one of the legendary heroes that fought the Black Beast and thus a living legend, Valkenhayn eschews any prestige that such a title bestows upon him and is content to live a simple life at the beck and call of his mistress, Rachel Alucard - current head of the Alucard clan and daughter of his rival. Though he is her butler and technical servant, he also takes care of her in the manner of a parent caring for their child; he is extremely (and at times, over) protective of her despite her immense power, to the point that he may intervene when it isn't necessary in order to try and protect her even though she's capable of handling herself.
Having existed outside of the continuous time loop of the universe that is Blazblue's main timeline for some time, it's given him somewhat of a separation from the world. Though he serves some of the same roles as his mistress does, encouraging and pushing others at need (and always at Rachel's request), being kind and helpful when he can, he seems to hold aloof and detached from it; only when those from the world itself come knocking at the door of the Alucards' realm is he really stirred to individual action.
He seems mostly content not to bother the world in its movement until some drastic action requires his attention, a trait picked up from his masters, Observers who gain their power from not meddling in the world until they must.
IN HAIBANE
Valkenhayn will stay mostly the same; polite, helpful and generally quite passive until roused (at least, passive at first). The main change between his life and his death is that he lacks the memories of both old alliances and old regrets, and the perspective that holds him separate from other mortals.
He'll become more proactive on an individual level since he lacks those memories to hold himself separate from those around him, and be instinctively drawn to taking care of those younger than him in order to fill that gap left by lost memories. His parental instinct is strong, and so he's likely to gather those in need more often than not. His gentler, kinder side is more likely to show itself, since the memories that make him more aloof and concerned with propriety are things he's forgotten.
Powers:
NATURAL
-Physically fit, though not supernaturally so, for his age.
REGAINS
-Lycanthrope: able to transform freely between wolf form, werewolf form and human form. In his wolf form, he is faster.
-Fighting prowess: Possesses a great deal of skill, speed and power in his chosen fighting style.
-Superhuman endurance and strength: As a lycanthrope, he possesses a greater degree of physical power than any normal human (especially at his advanced age, being over a century old).
Memory bank: here!
Job: General field work
Dream:
He's walking in a rose garden under the moonlight; though he's careful not to step on the flowers, somehow they seem to always get in his way.
No matter how careful he is, no matter how softly he steps -- white roses burst under his feet and from his careless motions. They scatter with the suddenly rising wind; the sickly-sweet smell of decay chokes the air. Everywhere he looks, roses are dying, and their stems are not the normal thorns of roses, but the tangled, dead growths of ivy. At their roots, they're being eaten away by darkness.
He has to clean it up. He doesn't know why, but the compulsion to do so grips him and doesn't let go; he has no tools, so he tears at the plants with his bare hands. The thorns bite into his flesh; the rot stings his bloody fingers. There is no end to the task.
He's aware, distantly, that there are howls in the darkness, searching for him; he feels a faint warmth from them. But he doesn't answer. He has to finish this; he has to weed out the source of this pollution, this darkness, himself. He can't fail. He can't fail--
It is so cold, here. The cold stings his wounds.
The moon, high above, illuminating him and the dying garden; it makes his arduous task visible. Though he can't seem to look up again, too busy tearing rotting thorns from the earth with no end, the light that strikes the plants changes colour with a sudden ripple, a wrongness in the world.
The crumbling flowers, shedding petals like a storm, are painted a bloody red. And that is the tableau; him kneeling, arms wrapped in thorns, cut raw, in a field of dying roses and rising darkness--
Trial:
Valkenhayn's trial will be about learning to accept his own limitations more fully, learning to forgive himself and finally letting go of past regrets; the things he can no longer change. He needs to learn what it is to exist in the world again, besides others, and reach out to them.
Acceptance of his limits and learning what it is to exist in a world where time runs normally will be pushed forward as he opens up and interacts with others; his own pride and difficulty in asking for help when he was able to do everything himself, the lone wolf mentality, will usually be the barrier he has to overcome in completing tasks. His mental insistence on composure and always being seen as strong will be another significant barrier in opening up to others and bonding with them.
Letting go of his past regrets will come more easily as he passes time in the town; just being in Glie will soothe him, as it has a markedly different atmosphere to the stressful environment he was in in his life.
He will still worry about his own memories when he regains them, being frustrated at the fact that he cannot remember exactly who he was or who was so important to him in life, and much like accepting his limits, his stubbornness in trying to face his own problems by himself and not talk about them to anyone will be his main block. In the end, though, he will eventually have to give up the idea of regaining them fully, and learn that letting go of something that was important is a loss that he will have to live with.
SAMPLES
Memories:
-If only you could see your daughter now.
Let me stay out here a while longer.
By the time he's brought a blanket out to her, she's fallen asleep, as he knew she would. Such excursions into the world tend to tire her out, after all, and she insists on having them.
Still, he doesn't mind. He gently tucks the blanket around her sleeping form; later, he'll take her into the bedchamber so she can rest properly, not in this chair. But for now, the moonlight shines down, and the air is filled with the sweet fragrance of blooming roses; it's a moment of perfect stillness.
He watches her for a moment, thinking over her words, and is surprised at the brightness of feeling in his chest.
He thinks-- that her father would be proud. And, separate from that - he is proud of her too. It is no less than his greatest wish to see her grow - and, oh, how she has grown.
He is fiercely, passionately proud to serve her. No matter how weary age makes him, he will always spring to her side.
He stands there, as the wind blows gently and the flowers rock, and his expression is briefly wiped of all cares of the future as he stands vigil over her once more.
-----
-You've grown old.
The moment she stirs, he knows. Her calling him verbally is barely necessary; he is already by her side.
With brisk gentleness, he lays out clothing for her and helps her to get dressed; it's a routine that feels somewhat unfamiliar again after half a century of vigil, but he has reason to learn again, now. That alone comforts him.
"How do you feel?"
"A little woozy."
It takes a few moments for him to leave the room at his master's request, making and fetching tea for her; the steam is refreshing. He hasn't had reason to make this in fifty years, after all, and just breathing in the scent of it makes him feel more relaxed.
"You've grown older."
She reaches for the teacup, taking it delicately; he watches anxiously for any sign of weakness in her limbs, but no such drowsiness seems to be forthcoming. That's a relief.
"I have indeed, milady. It's been 50 years since you slept."
She looks up with surprise; her fingers tighten on the teacup's handle for a moment, stilling her motion. She seems to be deep in thought.
"...I have made things more complicated than they ought, I feel."
"No, milady." His quick answer startles her; that, too, shows on her face. "It is my duty to serve you."
Though - he smiles, a little. Though the apology is admittedly surprising, it is not unwanted. This family he serves are good masters.
RP sample:
Old Home is a comfortable place; he appreciates that, at least. One of his first acts is to take a walk through it all, familiarising himself with this new 'nest' (it's strange to hear it called a nest, somehow) and the territory around it.
Though he's recovered from the fever he'd fallen into after growing wings, he still isn't quite used to them yet. It's almost a comical sight as they flap occasionally, this way and that, throwing him off balance as he carefully navigates through the corridors of Old Home.
He has to stop and rest occasionally - he's still not fully recovered - and that chafes him somewhat. He rests grudgingly, as if only allowing himself to because he knows he can't go on without it; soon enough he forces himself to his feet.
This slow process means that, more or less, it takes him the better part of a day to navigate his way around Old Home. By the time he makes his way out of the dormitory, the moon has risen.
He sits against the fountain to rest; though the moonlight reminds him of the rose garden in his dreams, it's comforting all the same. Eventually he'll get up to sleep in his room at last, but for now he breathes in fresh air and clears his mind of worry.
Name: Ruka
Age: 18+
Contact:
Current characters: none
CHARACTER INFORMATION
True name: Valkenhayn R. Hellsing
Given name: Mondlicht - "Moonlight" in German. His cocoon dream involves the sudden changing of the moon; his trial is in part about learning the proper 'cycles' for moving with others, and letting go.
Canon: Blazblue
Canonpoint: Chrono Phantasma, Ep 18: Beginning of the End - killed by Carl's counterattack with Nirvana instead of repelled
History: here onwards
Personality: NORMAL CHARACTERISATION
Valkenhayn is unerringly polite and courteous in his old age, the model of a gentlemanly butler. He prizes good manners and iron composure; he's dismayed to slip into the occasional outburst of temper when talking about someone he hates with a passion, even if what they've done and continue to do mean that nobody would blame him for it. He judges others by this same measure; though he's always polite and helpful, he tends to remark on it when he feels that others don't meet his same standard of elegance.
His distaste is somewhat linked to his actions in his youth; as one of the Immortal Breakers, a vigilante assigned to hunt down immortals who would cause trouble, he impatiently sought battle and stronger foes to pit his might against. Though his volcanic temper and palpable impatience has been balanced out by refinement and gentling, it's never gone away - it only bares its fangs at need, much like Valkenhayn himself. And he has gentled; he treats those who aren't enemies with refinement and those who are young with kindness, a far cry from his Breaker days.
Despite being one of the legendary heroes that fought the Black Beast and thus a living legend, Valkenhayn eschews any prestige that such a title bestows upon him and is content to live a simple life at the beck and call of his mistress, Rachel Alucard - current head of the Alucard clan and daughter of his rival. Though he is her butler and technical servant, he also takes care of her in the manner of a parent caring for their child; he is extremely (and at times, over) protective of her despite her immense power, to the point that he may intervene when it isn't necessary in order to try and protect her even though she's capable of handling herself.
Having existed outside of the continuous time loop of the universe that is Blazblue's main timeline for some time, it's given him somewhat of a separation from the world. Though he serves some of the same roles as his mistress does, encouraging and pushing others at need (and always at Rachel's request), being kind and helpful when he can, he seems to hold aloof and detached from it; only when those from the world itself come knocking at the door of the Alucards' realm is he really stirred to individual action.
He seems mostly content not to bother the world in its movement until some drastic action requires his attention, a trait picked up from his masters, Observers who gain their power from not meddling in the world until they must.
IN HAIBANE
Valkenhayn will stay mostly the same; polite, helpful and generally quite passive until roused (at least, passive at first). The main change between his life and his death is that he lacks the memories of both old alliances and old regrets, and the perspective that holds him separate from other mortals.
He'll become more proactive on an individual level since he lacks those memories to hold himself separate from those around him, and be instinctively drawn to taking care of those younger than him in order to fill that gap left by lost memories. His parental instinct is strong, and so he's likely to gather those in need more often than not. His gentler, kinder side is more likely to show itself, since the memories that make him more aloof and concerned with propriety are things he's forgotten.
Powers:
NATURAL
-Physically fit, though not supernaturally so, for his age.
REGAINS
-Lycanthrope: able to transform freely between wolf form, werewolf form and human form. In his wolf form, he is faster.
-Fighting prowess: Possesses a great deal of skill, speed and power in his chosen fighting style.
-Superhuman endurance and strength: As a lycanthrope, he possesses a greater degree of physical power than any normal human (especially at his advanced age, being over a century old).
Memory bank: here!
Job: General field work
Dream:
He's walking in a rose garden under the moonlight; though he's careful not to step on the flowers, somehow they seem to always get in his way.
No matter how careful he is, no matter how softly he steps -- white roses burst under his feet and from his careless motions. They scatter with the suddenly rising wind; the sickly-sweet smell of decay chokes the air. Everywhere he looks, roses are dying, and their stems are not the normal thorns of roses, but the tangled, dead growths of ivy. At their roots, they're being eaten away by darkness.
He has to clean it up. He doesn't know why, but the compulsion to do so grips him and doesn't let go; he has no tools, so he tears at the plants with his bare hands. The thorns bite into his flesh; the rot stings his bloody fingers. There is no end to the task.
He's aware, distantly, that there are howls in the darkness, searching for him; he feels a faint warmth from them. But he doesn't answer. He has to finish this; he has to weed out the source of this pollution, this darkness, himself. He can't fail. He can't fail--
It is so cold, here. The cold stings his wounds.
The moon, high above, illuminating him and the dying garden; it makes his arduous task visible. Though he can't seem to look up again, too busy tearing rotting thorns from the earth with no end, the light that strikes the plants changes colour with a sudden ripple, a wrongness in the world.
The crumbling flowers, shedding petals like a storm, are painted a bloody red. And that is the tableau; him kneeling, arms wrapped in thorns, cut raw, in a field of dying roses and rising darkness--
Trial:
Valkenhayn's trial will be about learning to accept his own limitations more fully, learning to forgive himself and finally letting go of past regrets; the things he can no longer change. He needs to learn what it is to exist in the world again, besides others, and reach out to them.
Acceptance of his limits and learning what it is to exist in a world where time runs normally will be pushed forward as he opens up and interacts with others; his own pride and difficulty in asking for help when he was able to do everything himself, the lone wolf mentality, will usually be the barrier he has to overcome in completing tasks. His mental insistence on composure and always being seen as strong will be another significant barrier in opening up to others and bonding with them.
Letting go of his past regrets will come more easily as he passes time in the town; just being in Glie will soothe him, as it has a markedly different atmosphere to the stressful environment he was in in his life.
He will still worry about his own memories when he regains them, being frustrated at the fact that he cannot remember exactly who he was or who was so important to him in life, and much like accepting his limits, his stubbornness in trying to face his own problems by himself and not talk about them to anyone will be his main block. In the end, though, he will eventually have to give up the idea of regaining them fully, and learn that letting go of something that was important is a loss that he will have to live with.
SAMPLES
Memories:
-If only you could see your daughter now.
Let me stay out here a while longer.
By the time he's brought a blanket out to her, she's fallen asleep, as he knew she would. Such excursions into the world tend to tire her out, after all, and she insists on having them.
Still, he doesn't mind. He gently tucks the blanket around her sleeping form; later, he'll take her into the bedchamber so she can rest properly, not in this chair. But for now, the moonlight shines down, and the air is filled with the sweet fragrance of blooming roses; it's a moment of perfect stillness.
He watches her for a moment, thinking over her words, and is surprised at the brightness of feeling in his chest.
He thinks-- that her father would be proud. And, separate from that - he is proud of her too. It is no less than his greatest wish to see her grow - and, oh, how she has grown.
He is fiercely, passionately proud to serve her. No matter how weary age makes him, he will always spring to her side.
He stands there, as the wind blows gently and the flowers rock, and his expression is briefly wiped of all cares of the future as he stands vigil over her once more.
-----
-You've grown old.
The moment she stirs, he knows. Her calling him verbally is barely necessary; he is already by her side.
With brisk gentleness, he lays out clothing for her and helps her to get dressed; it's a routine that feels somewhat unfamiliar again after half a century of vigil, but he has reason to learn again, now. That alone comforts him.
"How do you feel?"
"A little woozy."
It takes a few moments for him to leave the room at his master's request, making and fetching tea for her; the steam is refreshing. He hasn't had reason to make this in fifty years, after all, and just breathing in the scent of it makes him feel more relaxed.
"You've grown older."
She reaches for the teacup, taking it delicately; he watches anxiously for any sign of weakness in her limbs, but no such drowsiness seems to be forthcoming. That's a relief.
"I have indeed, milady. It's been 50 years since you slept."
She looks up with surprise; her fingers tighten on the teacup's handle for a moment, stilling her motion. She seems to be deep in thought.
"...I have made things more complicated than they ought, I feel."
"No, milady." His quick answer startles her; that, too, shows on her face. "It is my duty to serve you."
Though - he smiles, a little. Though the apology is admittedly surprising, it is not unwanted. This family he serves are good masters.
RP sample:
Old Home is a comfortable place; he appreciates that, at least. One of his first acts is to take a walk through it all, familiarising himself with this new 'nest' (it's strange to hear it called a nest, somehow) and the territory around it.
Though he's recovered from the fever he'd fallen into after growing wings, he still isn't quite used to them yet. It's almost a comical sight as they flap occasionally, this way and that, throwing him off balance as he carefully navigates through the corridors of Old Home.
He has to stop and rest occasionally - he's still not fully recovered - and that chafes him somewhat. He rests grudgingly, as if only allowing himself to because he knows he can't go on without it; soon enough he forces himself to his feet.
This slow process means that, more or less, it takes him the better part of a day to navigate his way around Old Home. By the time he makes his way out of the dormitory, the moon has risen.
He sits against the fountain to rest; though the moonlight reminds him of the rose garden in his dreams, it's comforting all the same. Eventually he'll get up to sleep in his room at last, but for now he breathes in fresh air and clears his mind of worry.